By Aaron Hillegass
The best-selling advent to Cocoa, once more up to date to hide the newest Mac programming applied sciences, and nonetheless enthusiastically urged via skilled Mac OS X builders. “Aaron’s booklet is the optimal for Mac OS X programming books—beautifully written, and thoughtfully sculpted. the simplest publication on Leopard development.” —Scott Stevenson, www.theocacao.com “This is the 1st booklet I’d suggest for someone desirous to research Cocoa from scratch. Aaron’s one of many few (perhaps simply) full-time specialist Cocoa teachers, and his instructing event indicates within the book.” —Tim Burks, software program developer and writer of the Nu programming language, www.programming.nu “If you’re a UNIX or home windows developer who picked up a Mac OS X computing device lately in hopes of constructing new apps or porting your apps to Mac clients, this ebook could be strongly regarded as one in every of your crucial reference and coaching tomes.” —Kevin H. Spencer, Apple qualified Technical Coordinator If you’re constructing functions for Mac OS X, Cocoa® Programming for Mac® OS X, 3rd version, is the ebook you’ve been ready to search out. If you’re new to the Mac surroundings, it’s most likely the ebook you’ve been advised to learn first. masking the majority of what you want to be aware of to advance full-featured functions for OS X, written in an attractive instructional type, and carefully class-tested to guarantee readability and accuracy, it's a useful source for any Mac programmer. in particular, Aaron Hillegass introduces the 3 most typically used Mac developer instruments: Xcode, Interface Builder, and tools. He additionally covers the Objective-C language and the most important layout styles of Cocoa. Aaron illustrates his motives with exemplary code, written within the idioms of the Cocoa group, to teach you ways Mac courses could be written. After examining this publication, you are going to comprehend adequate to appreciate and make the most of Apple’s on-line documentation in your personal specific wishes. and you may comprehend sufficient to jot down your individual trendy code. up to date for Mac OS X 10.4 and 10.5, this revised version comprises insurance of Xcode three, Objective-C 2, middle facts, the rubbish collector, and CoreAnimation.
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Extra resources for Cocoa Programming for Mac OS X, 3rd Edition
Congratulations—you have a working Cocoa application. Did you see the log statement on the console? When things go badly, the Cocoa classes will log to the console, so you will want to keep an eye on the console while testing your application. There is a menu item for this in the Run menu, but it is probably best to always show the console. 23. 23. Show Console Preference [View full size image] awakeFromNib Note that your application is flawed: When the application starts, the word Label appears in the text field instead of anything interesting.
4. Skeleton of a Project [View full size image] While the application is launching, you will see a bouncing icon in the dock. The name of your application will then appear in the menu. This means that your application is now active. The window for your application may be hidden by another window. If you do not see your window, choose Hide Others from the RandomApp menu. 5. 5. Running the Project [View full size image] It doesn't do much, but note that it is already a fully functional application.
Click Build and Go. ) If your code has an error, the compiler's message indicating a problem will appear at the view in the upper-right corner. If you click the message, the erroneous line of code will be selected in the view on the lower right. 22, the programmer has forgotten a semicolon. 22. Compiling [View full size image] Launch your application. Click the buttons and see the generated random numbers. Congratulations—you have a working Cocoa application. Did you see the log statement on the console?